Brandish 2 – The Planet Buster ブランディッシュ2 ザ・プラネット・バスター

The Planet Buster continues the story that was told in the first Brandish game, depicts the events that happened three years after the evil demonic king was defeated in his lost kingdom, sunken deep underground. You take control of a young warrior named Ares, who wields a magical weapon, a powerful sword called the Planet Buster. One day, while traveling through a desert, Ares is captured by a warlock named Karl, who is after the powers hidden within the magical sword. Suspecting Ares might have some valuable information, Karl doesn’t execute him, but takes away the Planet Buster and throws Ares into his underground prison. Now your primary goal is to guide Ares out of the huge prison full of various dangers, and to get your mighty weapon back.

The game is an action RPG with a heavy emphasis on dungeon crawling. You guide Ares through rotating dungeons, fighting enemies in real-time combat, casting spells, and solving an occasional puzzle. You have the ability to jump forwards and to attack inanimate objects such as doors to cause damage and to break the object.

 Super Famicom port, which does an excellent job of upgrading the PC98 synth, and is one of the few times when a non-CD rendition of Falcom music actually ends up superior. Koei finally added on onscreen automap, although it only shows portions of the level (you still have to pause to access the full thing), and the gameplay is much smoother than the first game. Some of the maps have been removed or replaced, as the prison area in the beginning has been drastically shortened, and some of the cinemas (like the intro) have been scaled back. The graphics are also a bit too dark, making it hard to see certain obstacles. Otherwise, the various improvements make this a bit more bearable than the console ports of its predecessor. Much like the Super Famicom release of Ys 5, Koei later reissued the game with a harder difficulty level under the title “Brandish 2 Expert”.
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